pathfinder kingmaker sacred huntsmaster archer buildpathfinder kingmaker sacred huntsmaster archer build

pathfinder kingmaker sacred huntsmaster archer build pathfinder kingmaker sacred huntsmaster archer build

Most people tended to think that Fighter was overall the best choice because of all the feats. Your email address will not be published. Determined Zeal (Slayer, Deliverer 2) will also give you an extra +2 on Will saves vs most enemies with this build. Focus is either sword and board or two hander, so STR build with mostly buffs/debuffs for spells. Hi Balderun, you can get 14, 19, 12, 14, 10, 10 if you include the racial bonus from Half-Elf (be sure to set the Racial Bonus at the bottom of the screen). 4 ranger 16 fighter or 4 ranger 1-3 rogue X fighter if you just want to deal damage with your bow and nothing else. Ill give it a go! These are all tasty choices for this build. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Hey, Ive got a problem at level 8. Though, I had the same concern as you, Balderun. In the tabletop game, at least half the litany spells allow saving throws. 2. Valve Corporation. It'll be harder to level to 11, but once it's there you'll never regret it.) Something like 14/18/12/10/17/8 is ideal. I ended up with a Knife Master (using daggers). Seemed tough and decent on damage. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} After I nice Azata run with an Urban Hunter / Mutation Warrior (thanks again, juzam_djinn_fr) I'm thinking about a second run with an Angel of Erastil (core difficulty at max, maybe even normal) You know: The Leopard, some Bow-Damage to do something while not casting, the Guarded Hearth, aso. Create an account to follow your favorite communities and start taking part in conversations. In all seriousness I would say the "best" class depends on whether you want to be the best damage dealer or the best support role / damage hybrid. I've already toyed with a build or two in trying to get a heavy armor divine caster that's not a Paladin so I have better (read any) alignment choices, and this one seems like an okay start. Pathfinder: WotR Class Builds. Though i am a pathfinder noob and playing on normal so take it with a grain of salt. 13. I asked this same question 2 days ago and got a few answers but nothing too concrete. Press J to jump to the feed. Sacred Huntmaster Lann build guide Your party will need some Cleric spells to compensate for the shortcomings of this build. though dazzling display requires weapon focus. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} I will try this build with bow when I will play as chaotic neutral and as Spawn Slayer instead of Deliverer . Wisdom +1 Lore (Nature) +1 Lore . I would appreciate your thoughts on how to tweak or improve any aspect of the build. Book Now. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider armor check penalty). Stack as many static buffs as possible. Also, I find the idea of an art critic inquisitor silly. That would make things much easier! If you take Str. I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Your thoughts on these questions or any other suggestions would be appreciated. Be careful with spells. Hotel in Taipei | Hyatt Place New Taipei City Xinzhuang. . Oh, yeah the mod stuff is game changing. Press J to jump to the feed. Ranged Inquisitor is very, very strong. pathfinder: kingmaker staff of whispering souls. Sacred Huntsmaster you take because it shares your teamwork feats with your animal companion. Your saves will be ridiculously high as you progress. 19, Con. Feat: Improved Snap Shot Teamwork Feat: Shake it Off Spells: Death Ward. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. Having at least a starting 14 puts you up to 18 with bull's strength, which nets you +6 damage on your shots. New comments cannot be posted and votes cannot be cast, Human Inquisitor of Erastil, Animal Domain. . I n this Pathfinder Kingmaker Guide we will take a look at Ekundayo.He starts off as a Ranger and this Build will focus on leveling the Ranger Class to maximum Rank. Our Slayer at Level 12 with a solid Many Shot critical hit. All rights reserved. Given the unreliability of magic drops for different types, I'd think just using whatever comes around and not taking weapon focus would be best. You also have a pet that's doing stuff. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. So I'll just post my (nowhere near . Death from Afar gives you an untyped +4 bonus to all ranged attacks. All trademarks are property of their respective owners in the US and other countries. Hello! Theoretically Linzi can compensate as a secondary skill monkey for stuff I don't take on the MC soo DEX>Skill point from Human. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You really start to shine at level 12 with Greater Bane which gives you +2 attack and 4d6+2 damage against your targets while it's active. Multiclass Inquisitor/Slayer. 5. Certain Slayer subtypes do not gain Studied Target as a Swift Action. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} (The Conversion Inquisition allows it for Bluff, Diplomacy, and Intimidate; the Heresy Inquisition allows it for Bluff and Intimidate; and the Reformation Inquisition allows it for Diplomacy, Intimidate, and Perform (oratory)). Rangers seem to be the stereotypical archer class, but how do they really stack up? I tried to fiddle with the starting stats, but without taking a negative somewhere else or lowering something more significantly, thats not possible. . Want a play a different race? Two main reasons. If you want to fire a bow and have a pet, I would recommend the Ranger instead. I guess the only real advantage is not having to wait until level 3 to get an animal companion? Your pet gets improved trip through Mad Dog. Each hit, fully buffed, does roughly 44.5 damage not counting criticals. Eldritch Archer 10 / Eldritch Knight 10. Rest into Con. Obviously a 1 level dip of fighter would give the proficiency feats and a bonus feat but also weakens the animal companion, delays spell progression, reduces skill point gain and delays class features. You can play it from start-to-finish on any difficulty level. If you get it through a domain then take boon companion. Feat progression should be 1- Point-Blank Shot, Precise Shot, 3- Rapid Shot, 5- whatever, 7- whatever, 9- Clustered Shot, 11-Manyshot. Sacred Huntsmaster Tips & Builds . Maybe I just am bad at noticing them, though. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider . Rapid Shot I first looked at Crusader, but the Inquisitor seems a better fit for the HA build and STR based melee. I figure if I end up tanky though, I should opt for smilodon or leopard instead? If you want to shuffle around the feats some, you can. Alignment: Chaotic Neutral. Inquisitor BuildThis build guide is aimed for beginners and for anyone else that needs their memory refreshed regarding certain mechanics. I prefer str, as you can get much higher str than dex. I like 14-19-12-14-10-10 for more skill points. Just to name a few reasons, legendary proportions gives 6 str IIRC and 0 dex. A new update 2.0.7k is here! Those are all good suggestions for weapons and probably better overall but one of my goals here is to not get tied down to one weapon. Why Half-Elf? With the latter I can dump CHA to 5, WIS to 7, STR to 8 and pump DEX to maximum with reasonable INT & CON.. O.o while still being able to skill up both perception and persuasion? Valve Corporation. Just the way it works. New comments cannot be posted and votes cannot be cast. This is one attack of six. 7. This ability works as the hunter class feature of the same name, using her inquisitor level as her hunter level. 8. Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. I've already toyed with a build or two in trying to get a heavy armor divine caster that's not a Paladin so I have better (read any) alignment choices, and this one seems like an okay start. The original idea was to build for an Evil playthrough. Why Deliverer? Or take down CHA too alongside INT for a 14 DEX. 14, Wis. 10 and Cha. The other one doesn't matter. Trip is awesome but it's hard to do in Act 3. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. On lvl 4 in the class: Ranger (base class only), Druid (not Blight Druid)/ Cleric / Inquisitor with Animal Domain. Create an account to follow your favorite communities and start taking part in conversations. Yes, youll love it. While you pick them off. Dirge of Doom automatically makes enemies shaken if theyre subject to fear effects (thats right, no save). 14, Dex. Press question mark to learn the rest of the keyboard shortcuts. The Inquisitor shares teamwork feats with their hunting pet, but doesn . ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} New comments cannot be posted and votes cannot be cast. BREA, Calif., June 29, 2022 /PRNewswire/ -- ViewSonic Corp., a leading global provider of visual solutions, announces its partnership with the New Taipei City Government . A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Yes, its insane. Trip triggers this, as well with outflank and crits. . Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. I'd take a Monk multiclass as early as level 2. Pathfinder: WotR Class Builds. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Pathfinder: Kingmaker - Ekundayo Build. Getting 1 level of Monk has many benefits. Secondly, youre going to want your Studied Target as a Swift Action (Slayer 7) so you can dish out a full round of attacks as often as you can. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} 16. Strength gets a 1.5x multiplier on composite bows, so it really helps with damage. I really like Inquisitors, in fact my first Kingmaker character was an Half-Orc Inquisitor. At first level take Weapon Focus (Falchion) Feat. Additionally if you want more than 2 additional skill points you get them by increasing Int. For many new players, . I want it to be ranged, melee won't do. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} 16. Unfortunately, Shelyn is a goodie two-shoes, or I would jump straight for it. Remember taking Intimidating Prowess at level 6? Sacred Huntsmaster is good, but better for melee than ranged. 1 level monk in a strength build gives at best maybe +3 from 16 wisdom, and +2 from 14 dexterity, for maybe +5 total. I considered Slayer and Ranger but I think I can get all of those things best with Sacred Huntsman and some nice extra perks like spontaneous casting, animal companion, free teamwork skills, stern gaze and favored enemy. Plus, I've never seen a glaive past masterwork in my 45 hours in on my Alch, so there's that too. Going to play on Challenging as on Hard e_e they miss all the time. There are several bracers of archery in the game and at least one of them can be found really early into the game, which allow you to wield any type of bow, which basicly saves you the necessary feats. Since there is so much room in this build to fiddle around with feats, you may as well take it. Ive made the exact build as you wrote, but where do you get those extra points from for your attributes? I personally prefer judgments, but maybe that's just me because sacred huntermaster is too similar to ranger and only really differs on minor areas and flavor. Our level 10 Slayer clearing the room of undead. For new players, going with . New comments cannot be posted and votes cannot be cast. Hey guys! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'm not sure it is worth all that? I'm partial to just going Tiefling and dumping one stat to 5 for extra DEX. Our level 10 Slayer clearing the room of undead. Human characters can apply Dexterity to damage at 1st level in one of the following ways: Fighter (or Fighter archetype): three feats of choice. Take three levels of Sorcerer (take dragon bloodline preferably - I picked Gold dragon to round out my elemental resistances). All rights reserved. Thoughts? Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items youll find and never unequip. Shake if off will prevent a lot of headaches. Pathnder Kingmaker Builds - Jaethal This build focuses on melee combat and the many bus Inquisitors have at their disposal, that can benet themselves and allies either through Feats or spells . Syltr August 26, 2021, 9:52pm #1. Hunter Tactics (Ex) At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion . One of those whatevers should probably be Weapon Focus (Longbow). The main idea with the group is to get extra attacks from Attacks of Opportunities which your animal companion can jump aboard with with team feats. This ability replaces judgment 1/day. Longspear doesnt need martial, Fauchard takes 1 feat to get exotic, Glaive has the deity Shelyn which if i remember correctly allows Chaotic Good. Espaol - Latinoamrica (Spanish - Latin America), Fighter - Weapon Focus (Greataxe) / Power Attack, Inquisitor - Erastil (Community) - Smilodon, Inquisitor - Improved Critical / F. Enemy Human/Fey. Even with the extra APR that other archers have, they're probably still ahead by taking out 3 of 5 types of AC. Knowledge (World) Knowledge (Arcana) Sacred Huntsmaster is an Inquisitor archetype in Pathfinder: Wrath of the Righteous. Both of your main stats + mage armor/bracers of armor to AC is almost always going to be better than armor with a max dec). Added benefit would be the escape from alignment restrictions. Cap things off with 10 levels of Eldritch Knight. I think Judgement is too important as an accuracy tool to give up as an Archery Inquisitor, so I would go standard Inquisitor. STR is fine, WIS I'd keep, but I really should have some DEX. On paper basic Inquisitor seems better, since the pet you get from animal domain will still give you your teamwork feats, but the pet itself will not get them. I noticed that every time I took one level of fighter, the game started recommending Boon Companion so I assumed that meant the companion was now a level behind. All of the scores are useful so be efficient. Or Diplomacy if you pick Tactical Leader. Wolf is a good suggestion. Accomplished Sneak Attacker (+6d6 Sneak Attack) @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} You'll have 5 attacks with a Monk multiclass for flurry (though you'd need level 13 to have flurry AND greater bane). Cant find any decent builds, would love to find a site that has current builds for the game rather then table top pathfinder as the feats arent all available. Create an account to follow your favorite communities and start taking part in conversations. I'd really like to know this for a merc I've been thinking of making. I've done a similar build where you pick a lot of buff spells with durations of minute/level (not round/level). Just a mention that you can throw your 2h-weapon to their faces with wis instead of dex with magic domain (limited uses per day). For stats, start with Dex 18+, Wisdom 16 and Strength 14. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. You have access to all your judgements which sacred huntmaster does not, but they get ranger's favored target mechanic. and the aura at 8th level could be useful. Inquisitor gets 1/2 level bonus to Intimidate, I will invest ranks in persuasion even with the lower starting Charisma and Intimidating Prowess is always an option. I picked Sarenrae with Healing Domain to increase my healing effectiveness. Greataxe is the most common 2handed and they have really good one. I find the idea of more skill points appealing, but I don't -have- to be a skill monkey. Any reason I should go Death or something else? All of these are extremely viable racial bonuses in PKM. It's not an archer build, but I've been having fun with this one (this is from memory, so I apologize for any errors): Race: Aasimar Angelkin / Stat Dist: 16/14/14/10/10/18 (You could dump WIS to put in STR, but your will saves will suffer slightly), Make sure you put at least 3 in mobility and 5 in Arcane Knowledge (required for Crane Style Feat and Eldritch Knight levels later on). Go for it! Zen Archer Monk build for Lann in Pathfinder Wrath of the Righteous. On the higher difficulties, I would probably be going for a RTA sneak build myself. Any race that can receive a bonus to DEX can be used. I like to take out an enemy that is far away, proc-ing Dreadful Carnage. 18. A penalty to Strength and bonuses to Charisma and Consitution make this a feasible but mediocre choice. Imo the only animal companion's worth anything are Smilodon (highest dps) or leopard (has trip and highest dps amongst all trip having animals). : https://rpgbot.net/pathfinder/characters/classes/rogue/knife_master.html (as much as possible given the in-game differences). Maybe I can bump up difficulty to Hard once lvl 3 or so for extra challenge? However, it becomes a class skill with Trapfinding. Extra bonus of having an animal companion is trying out the mounted combat features in WotR. Then you can take either fighter 4 for another feat or splash something else, like Kinetic Knight (bypass INT requirement for Combat Expertise) or monk (though not if you're non-lawful, obviously). ST, Menacing: Shatter Defenses This has the same effect as Dirge of Doom (enemies are shaken, no saving throw). Other classes have to wait until 3rd or even 5th level. Sword Saint: Chosen Weapon + two feats of choice. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. 14-19-12-14-10-10 Take two levels in Paladin (Sacred Huntsman) for the free Precise Shot Feat and +CHA to saves. I considered going all in on Dexterity but that is a heavy feat cost (Weapon Finesse, Weapon Focus, Slashing Grace) and it greatly limits my choice of weapons. My biggest concern with heavy armor is loss of some class things like the 11th level full negate on Fort and Will saves (should I abandon heavy armor and just get power attack instead?). Seconded, nothing wrong with plain old ranger. This build is extremely simple in its concept: build Lann for damage and he will never betray you. Then go PA+Cornugon Smash. You can also potentially be the group trapfinder/spotter with high perception and trickery. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. In fact, Clerics need Charisma for their Channel ability. The dex / str debate is endless. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I know that by end game stats can get crazy high from gear and buffs but the character needs to be effective throughout every level. I like being free to use whatever cool new weapon I find which is why I went with strength based martial proficiency. I would not recommend archery for a Sacred Huntsman because you probably won't be close enough to your pet to proivde it with teamwork feats. Required fields are marked *. Any builds help really, just been trying stuff out seeing what I like. Save my name, email, and website in this browser for the next time I comment. Unless there are particular spells you'd like to be able to cast from the inquisitor list, I'd splash 5 levels of mad dog barbarian and 3 levels of two-handed fighter on a build like this. 4. I haven't used Jaethal much and haven't made an inquisitor in the CRPG, but in the tabletop: All inquisitors are proficient with longbows, so choosing Erastil isn't necessary. Manyshot (+3d6 Sneak Attack) Just anything to get away from the Paladin, really. Press J to jump to the feed. 20. Sneak attack will do the same type of damage as the underlying spell (fire for Hellfire Ray) and is independently . Instead of an inquisitor's . As for difficulty, I understand any build can work on normal difficulty. 12. ACs are so high and touch AC tends to be more manageable (although not always, IIRC some of the act 1 cobolds have 20+ touch ACs on hard). I think it would be more appealing if I did go with the deity long sword proficiency over martial weapons. Stick with Core Paladin. [Rangers and clerics with Animal domain take a -3 level penalty to their pet, making Boon Companion a must-have.] Any thoughts from people who have toyed around with this? r/Pathfinder_Kingmaker Hello, crusaders! Like Amiri, her class is a bad one; Monster Tactician and Sacred Huntsmaster are OK classes but the base Inquisitor isn't. Despite the upfront investment in Wisdom, Cleric isn't a great choice because of the awful domain selection . @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Ranged attacks love static +damage and accuracy since you essentially get 3 attacks at full BAB. Although the NoDC isnt supposed to work with ranged attacks, it will (with certain limitations); with ranged attacks, the NoDC affects flat-footed enemies only (but not simply flanked targets, as it does in melee). Fighter 3 gets you two free feats, heavy armor proficiency, and the first rank of Armor Training which also negates the movement speed penalty from medium armor. As far as feats I went along the Dazzling Display, Cornugun Smash feat route. Is there a better choice of Deity & Domain? How to Prevent Carpal Tunnel (Chicken Race), Phantom Brigade Simple Save Game Editing Guide, Sons Of The Forest How to Build a Base on Water, OCTOPATH TRAVELER II Hikari 60k+ Damage, 1hp, 1shot 1vs1 Challenge Setup, Race: Half-Elf, +2 DEX, Skill Focus Persuasion. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Grab 1 level of Scaled Fist monk for +CHA to AC. Go with Erastil for longbow proficiency and consider monster tactician or sacred huntmaster. Lann is good as divine hound or sacred huntsmaster. Press question mark to learn the rest of the keyboard shortcuts, https://rpgbot.net/pathfinder/characters/classes/rogue/knife_master.html. Inquisitor: This class is secretly a pretty darned good . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Thats all we are sharing today in Pathfinder: Kingmaker Single-Class Build Slayer Archer), if there are anything you want to add please feel free to leave a comment below and well see you soon. Human is a good choice for the extra feat and skills but Aasimar and Tiefling are also great. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}

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